Beak Beast

Beak Beast

Description

Overall it's difficult to use in End Game content, but in Guild Boss he has a awsome DMG potential but need a really good stuff and team management.

Évolutions

  • A0 +100% SKILL1 [SKILL1] & SKILL2 [SKILL2] DMG Inc of Hunter lost HP.
    CORE [CORE] and SKILL1 [SKILL1]
    Bleed [Bleed]
    ・Immune to Bleed [Bleed] > Curse [Curse]
    Mob Bleed [Bleed] or Curse [Curse]
    ・+60% BASE [BASE] & CORE [CORE] DMG Inc.
  • A1 SKILL2 [SKILL2]
    ・+3% Crit Hit & DMG every 1 second (max 46%).
    ・-10% HP and +30% Shield [Shield] of Max HP.
    (12 seconds)
    HP is 30% or below
    ・+15% DMG res.
  • A2 +50% HP.
  • A3 [Start Game]
    ・-50% HP
    ・+60% Shield [Shield]
  • A4 +100% BASE [BASE] & CORE [CORE] DMG Inc.
  • A5 Upgrade A0 passive
    ・+200% SKILL1 [SKILL1] & SKILL2 [SKILL2] DMG Inc of Hunter lost HP.
  • A6-10 +3% ATK/DEF/HP for each Advancement (maximum 15%).
    These stats only apply ingame, you can't see them on the character.

Armes

[Weapon] Howling White Tiger's Soul
[Weapon] Howling White Tiger's Soul

Total BP : 4923 | Attack : 3080 | Precision : 4000

+80% BASE [BASE] DMG inc.
+80% CORE [CORE] DMG Inc.
BASE [BASE]
・-0.1% Hunter HP.
・[MOB] -0.5% HP.
Immune to Bleed [Bleed]
・[MOB] 300% DMG of Hunter Max HP.

Évolutions

  • A0 +22.5% BASE [BASE] DMG inc.
    +22.5% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% own HP.
    ・[MOB] -0.2% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 30% DMG of Hunter Max HP.
  • A1 +34% BASE [BASE] DMG inc.
    +34% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% own HP.
    ・[MOB] -0.26% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 84% DMG of Hunter Max HP.
  • A2 +45.5% BASE [BASE] DMG inc.
    +45.5% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% own HP.
    ・[MOB] -0.32% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 138% DMG of Hunter Max HP.
  • A3 +57% BASE [BASE] DMG inc.
    +57% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% own HP.
    ・[MOB] -0.38% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 192% DMG of Hunter Max HP.
  • A4 +68.5% BASE [BASE] DMG inc.
    +68.5% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% own HP.
    ・[MOB] -0.44% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 246% DMG of Hunter Max HP.
  • A5 +80% BASE [BASE] DMG inc.
    +80% CORE [CORE] DMG Inc.
    BASE [BASE]
    ・-0.1% Hunter HP.
    ・[MOB] -0.5% HP.
    Immune to Bleed [Bleed]
    ・[MOB] 300% DMG of Hunter Max HP.
  • A6-10 +3% ATK/DEF/HP for each Advancement (maximum 15%).
    These stats only apply ingame, you can't see them on the character.

Passifs

[Start Game]

-50% HP
+60% Shield [Shield]

[Shield]
[Shield]

Knockback and damage resistance.

[Super Armor]
[Super Armor]

Knockback resistance.

[Extreme Attack : Beast Form]
[Extreme Attack : Beast Form]

Super Armor [Super Armor]
+100% ATK.
+30% ATK Speed.
-15% DMG Res.
(12 seconds).

[Bleed]
[Bleed]

1% DMG of Hunter current HP every 3 seconds.
(30 seconds).

[Curse of the Magic Beast]
[Curse of the Magic Beast]

1000% DMG of Hunter Max HP (every 3 seconds).
(30 seconds).

[Quick Attack : Beast Form]
[Quick Attack : Beast Form]

+30% ATK.
-10% DMG res.
(15 seconds).

Skills

SKILL2 [SKILL2] > SKILL1 [SKILL1] > 4x BASE [BASE] > CORE [CORE] > 4x BASE [BASE] > CORE [CORE] > SKILL1 [SKILL1]

[BASE] Magic Beast's Claw
[BASE] Magic Beast's Claw

4 times BASE [BASE]

[CORE] Slaughter
[CORE] Slaughter

Bleed [Bleed]
Immunte to Bleed [Bleed] > Curse [Curse]

[SKILL1] Violent Approach
[SKILL1] Violent Approach

Bleed [Bleed]
Immunte to Bleed [Bleed] > Curse [Curse]

[SKILL2] Extreme Attack : Beast Form
[SKILL2] Extreme Attack : Beast Form

-10% HP and +30% Shield [Shield] of Max HP.
Extreme [Extreme].
+3% Crit Hit & DMG every 1 second (max 46%).
(12 seconds)

[QTE] Magic Beast's Ambush
[QTE] Magic Beast's Ambush

[ULTIMATE] Divinity
[ULTIMATE] Divinity

+30% DMG for every 10% lost HP.

[SUPPORT] Magic Beast's Instinct
[SUPPORT] Magic Beast's Instinct

Quick [Quick]

Set Description

There is also the beast set, but you can't use a healer.
He spam his CORE [CORE] so he don't use much mana.
This set is also used in guild boss.

  • ATK
  • CRIT HIT
  • CRIT DMG
  • DMG INC
  • DEF PEN
  • MP CONS

Artifacts

Helmet
ATK Statistique Principale
ATK% +3/4 Statistique Secondaire
CRIT HIT Statistique Secondaire
DMG INC Statistique Secondaire
DEF PEN Statistique Secondaire
Chestplate
DEF Statistique Principale
ATK Statistique Secondaire
ATK% Statistique Secondaire
CRIT HIT Statistique Secondaire
DEF PEN Statistique Secondaire
Gloves
ATK Statistique Principale
ATK% +3/4 Statistique Secondaire
CRIT HIT Statistique Secondaire
DMG INC Statistique Secondaire
DEF PEN Statistique Secondaire
Boots
CRIT DMG Statistique Principale
ATK Statistique Secondaire
ATK% Statistique Secondaire
CRIT HIT Statistique Secondaire
DMG INC Statistique Secondaire
Necklace
HP Statistique Principale
ATK Statistique Secondaire
ATK% Statistique Secondaire
CRIT DMG Statistique Secondaire
DMG INC Statistique Secondaire
Bracelet
DARK DMG Statistique Principale
ATK Statistique Secondaire
ATK% Statistique Secondaire
CRIT DMG Statistique Secondaire
DEF PEN Statistique Secondaire
Ring
ATK Statistique Principale
ATK% +3/4 Statistique Secondaire
CRIT DMG Statistique Secondaire
DMG INC Statistique Secondaire
DEF PEN Statistique Secondaire
Earring
MP MAX Statistique Principale
ATK Statistique Secondaire
ATK% Statistique Secondaire
CRIT DMG Statistique Secondaire
MP CONS Statistique Secondaire

Cores

Bleu
ATK Statistique Principale
DEF PEN Statistique Secondaire
Orange
DEF Statistique Principale
DMG INC Statistique Secondaire
Bleu
HP Statistique Principale
CRIT DMG Statistique Secondaire